Glowing Depths
Dungeon Level 8+ (Scaled)
Difficulty: Normal
Recommended Players: 1-5
The Glowing Depths is a natural cave system branching off from Livingstone Cavern. It is fiercely protected by several types of earth elemental.
Cutscenes:
- N/A
Monsters:
- Part One:
- Agitated Pebblar x6
- Cave Frogzard x8
- Common Greenguard Chest x0-1
- Rare Greenguard Chest x0-1
- Roaming Rocky x4
- Uncommon Greenguard Chest x0-1
- Part Two:
- Agitated Pebblar x4
- Cave Frogzard x2
- Common Greenguard Chest x0-1
- Rare Greenguard Chest x0-1
- Roaming Rocky x2
- Uncommon Greenguard Chest x0-1
- Part Three:
- Agitated Pebblar x4
- Cave Frogzard x6
- Roaming Rocky x3
- Part Four:
- Agitated Pebblar x10
- Cave Frogzard x13
- Common Greenguard Chest x0-1
- Hollow Ixtis x2
- Rare Greenguard Chest x0-1
- Roaming Rocky x2
- Uncommon Greenguard Chest x0-1
- Part Five:
- Agitated Pebblar x10
- Cave Frogzard x13
- Common Greenguard Chest x0-1
- Rare Greenguard Chest x0-1
- Roaming Rocky x5
- Uncommon Greenguard Chest x0-1
- Part Six:
- Agitated Pebblar x7
- Cave Frogzard x12
- Common Greenguard Chest x0-1
- Rare Greenguard Chest x0-1
- Roaming Rocky x5
- Subterrachne x1
- Uncommon Greenguard Chest x0-1
- Part Seven:
- Agitated Pebblar x8
- Cave Frogzard x10
- Common Greenguard Chest x0-1
- Rare Greenguard Chest x0-1
- Roaming Rocky x8
- Uncommon Greenguard Chest x0-1
- Part Eight:
- Agitated Pebblar x3
- Cave Frogzard x7
- Hollow Ixtis x1
- Roaming Rocky x3
- Part Nine:
- Mud Lord x1
NPCs:
- N/A
Quests:
- N/A
Shops:
- N/A
Lobby: Livingstone Alcove
Party Size: 3
Loot:
- Cave Frogzard Egg x1-3
- Dark Spider Claw
- Fancy Health Potion
- Fancy Mana Potion
- Golden Armor
- Golden Boots
- Golden Plate Helmet
- Golden Plate Shoulders
- Golden Vambraces
- Golden Wristplates
- Hard Shell
- Magical Mud
- Miner's Lantern (Dropped during the 'Equipment (Repeatable)' quest)
- Miner's Pickaxe (Dropped during the 'Equipment (Repeatable)' quest)
- Miner's Shovel (Dropped during the 'Equipment (Repeatable)' quest)
- Pebblar Fragment
- Red Cape
- Rocks
- Traveler's Pack (Cape)
- Zard Hide
Notes:
- When you start a dungeon, you may start off in or with a different part than the ones listed in order. The only exception is Part Nine, which is the boss room.
- Monsters in Part Two will respawn.
- Greenguard Chests will appear randomly throughout parts.