Sandsea's Quests

Jump to: Part I: The Sandsea Saga Begins!, Part II: Just Deserts, Part III: Valley of the Undying King, Part IV: Destroy the Rebellion, Part V: Lair of the Sand Witch, Part VI: Keeper of the Sand Pyramid, Part VII: Sandshark Week, Part VIII: The Djinn, Part IX: Sandsea Saga Finale

Quest Location: Bastion
Quests Begun From: N/A
Note: These quests can only be completed once.

Part I: The Sandsea Saga Begins!

Find Valencia outside the entrance to Bastion, the last town of the Sandsea. She has information that could be useful against Vane.

Items Required:

Rewards:

  • 595 Gold
  • 5,220 Exp

Part II: Just Deserts

Requirements: Must have completed the previous quest.

General Gaspar
Paul DeRonn, our town's armor vendor, thinks something went wrong with a delivery. I'd send my guards to look it, but they're still recovering from that walloping you gave them. Go see if you can help Paul DeRonn, okay?

Items Required:

Rewards:

  • 595 Gold
  • 5,535 Exp

Part III: Valley of the Undying King

Requirements: Must have completed the previous quest.

It's now time to board the skiff. Talk to Skiffmaster Squint to engage in skiff travel or walk straight to the skiff boarding area.

Items Required:

Rewards:

  • 0 Gold
  • 2,247 Exp

Part IV: Destroy the Rebellion

Requirements: Must have completed the previous quest.

Lord Sekt
A few of my guards have mentioned seeing Zhoom's rebels in the Valley. Talk to Sgt. LeCosta to find out what clues he may have gathered.

Items Required:

Rewards:

  • 315 Gold
  • 3,745 Exp

Part V: Lair of the Sand Witch

Requirements: Must have completed the previous quest.

Lord Sekt
I've received word that the Voidrakar are trying to force their way into the Valley. Head over to the ruined city in the Sandsea Desert to assist my guards protecting the entryway.

Items Required:

Rewards:

  • 315 Gold
  • 3,745 Exp

Part VI: Keeper of the Sand Pyramid

Requirements: Must have completed the previous quest.

Lord Sekt
The second piece of the lamp is located in the treasure room inside the Pyramid of Gar-Feld. Well, what are you waiting for? Go get it!

Items Required:

Rewards:

  • 158 Gold
  • 1,873 Exp

Part VII: Sandshark Week

Requirements: Must have completed the previous quest.

Lord Sekt
Who knows what this menacing "sharken" will do next. It must be stopped now! Go to Skiffmaster Squint here in the Valley to begin your hunt.

Items Required:

Rewards:

  • 630 Gold
  • 7,490 Exp

Part VIII: The Djinn

Requirements: Must have completed the previous quest.

Chombi
With the lamp assembled, you are now able to proceed into the Great Pyramid. Go, find the entrance of the Great Pyramid.

Items Required:

  • Go to Great Pyramid's Entrance x1
    • Walk to the beam of light

Rewards:

  • 189 Gold
  • 2,247 Exp

Part IX: Sandsea Saga Finale

Requirements: Must have completed the previous quest.

Khal-No'Bir
Skorpienne has not yet granted you permission to visit her pyramid. For now, you must wait.

Perhaps you could use this time to replenish your stock of potions or perform upkeep on your equipment? I sense there is a Caravan Vendor not too far in the Valley…

Items Required:

Rewards:

  • 315 Gold
  • 1,873 Exp
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